GDC: Scaleform GFx
by Lloyd in GDC | Posted January 7th, 2008
by Lloyd in GDC | Posted January 7th, 2008
by Lloyd in GDC | Posted January 7th, 2008
Kevin Hnatiuk interviews Scri of Neoedge Networks at the Game Developer Conference 2007.
Neoedge Networks offers game publishers an ad based monetization solution to add advertising to their trial software. Check out some of the games at MostFun.com
by Lloyd in GDC | Posted January 7th, 2008
Kevin Hnatiuk interviews Cory Bridges of Multiverse at the Game Developer Conference 2007.
Multiverse is a Free MMO build tool. You can download the client/server software for free and only pay if you start selling your game. Multiverse technology is scalable, extensible, and highly customizable, enabling you to build your world with its own unique look and feel, gameplay, and mechanics.
by Lloyd in GDC | Posted January 7th, 2008
Kevin Hnatiuk interviews Matthew Lawrence of Opera Slinger at the Game Developer Conference 2007.
Opera Slinger is a genre blending mix of Karaoke and platforming. Opera Slinger is a videogame designed and created over the course of six months by The Treblemakers, a team of ten students at the Florida Interactive Entertainment Academy in Orlando, FL.
by Lloyd in GDC | Posted January 7th, 2008
Kevin Hnatiuk interviews Christian Force of + 7 Systems at the Game Developer Conference 2007.
The +7 Balance System is a Dynamic Game Balancing system to autoatically balance online titles such as MMOs. This will prevent large “nerfing” patched that tend to annoy players.